In preparation for a recent contract position interview, I was asked to create a fake app based on a short brief and a collectible type I chose from a small list. LEGO Minifigures were the only collectibles on that list I was familiar with, and with a little more research they seemed like a solid choice. Here's what I created.
APP DESIGN, USER INTERFACE, USER EXPERIENCE
Users have Lego Minifigures collections of varying sizes.
They want to:
- Inventory their personal collection and track it
- Know what's missing from their collection easily
- Message/engage with other Minifigures collectors
- Add new figures they acquire to their collection with ease
- Know how many more figures they need to complete individual series
- Find out what each figure they have is currently worth quickly and easily
- Attractive, high-fidelity app homepage
- User flows/wireframes for adding an item to your collection
- Adobe Illustrator
- Pen & paper
- Modular, easy to test with users and replace segments. Can have infinite scroll to accommodate new sections
- Add a new Minifigure immediately, using either the button at the top or the nav bar
- Click into a search screen to to find an individual item and see its current price
- Latest Minifigure news
- Collections (series list)
- Forum—connect with other users and send/receive messages. Will have notifications.
- Add item
- Price guide
- Personal profile
Add Item Flows
For this part of the assignment, I wireframed two methods of adding an item: one for an individual figure, and one for adding multiple Minifigures in a series.
Method 1: Users can either tap the large button in the first section of the home screen or the large "+" button in the nav bar to get to a page where they can add an individual figure to their collection. Since the app will have a preloaded archive of all existing Lego Minifigures as they are released, their info will autofill as the figure name is typed or some other type of identification is added.
Method 2: Because adding many figures to a collection in one go is a very common use case, especially when users first download the app, I came up with tap-to-add: a user navigates to a series, either by navigating to their collection and scrolling through or navigating to the series list, and can add a new item to a series with every tap of a "got it!" button. To signify it's been added, the figure appears fully opaque and the "got it!" turns to a check mark. Removing it from your collection is as simple as tapping the item again.
I got the job! My tap-to-add feature ended up getting used in the actual Covetly app I was being hired to design, and over 60% of users prefer it to searching individual items to add them.